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Tomas Rodriguez
  • Work
  • ArtStation
  • Resume
  • Linkedin
  • About

FIRST PERSON SHOOTER WEAPONS


Sniper_3_4_Logo.jpg.png
Sniper_Side_Logo.jpg.png
AR_Glossy_Black_Logo.jpg
AR_Glossy_White_Logo.jpg
AR_Wireframe_Logo.jpg
Pistol_3_4_Logo.jpg.png
Pistol_Logo.jpg.png
Grenade_Logo.jpg
Sniper_3_4_Logo.jpg.png Sniper_Side_Logo.jpg.png AR_Glossy_Black_Logo.jpg AR_Glossy_White_Logo.jpg AR_Wireframe_Logo.jpg Pistol_3_4_Logo.jpg.png Pistol_Logo.jpg.png Grenade_Logo.jpg

Process

My workflow for this project primarily involves researching varies weapon types, with the goal of understanding their proportion, scale, and functionality to accurately convey them for in use in game.


Tools

  • Maya

  • Substance Painter

  • Photoshop

  • Unreal Engine 4

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