This model serves as my attempt to recreate an object I own as well as an exercise in improving my hard surface modeling skills. During this process, I created various a grid material for the filter and the top section of the microphone, as well as wood material for the tablet supporting the microphones within Substance Designer.
This model was created using Maya, Substance Painter, Substance Designer and Marmoset Toolbag.
Tri Count:
Microphone: 37,424